Friday, 30 September 2016

Sunless Sea Lead Writer Announces 'Cultist Simulator'

Alexis Kennedy, the lead writer and creative director of Sunless Sea, announced on his blog today that he's working on new game called Cultist Simulator.

Kennedy, who has also worked as a writer, coder, and creative director on games including Fallen London, Dragon Age: The Last Court, and Stellaris, said Cultist Simulator will be a "digital board game of mystery, experimentation, and self-destruction."

The single-player game is set to feature what Kennedy calls "parallel victory conditions" for "sane" and "insane" paths, crafting mechanics, and the ability to "indoctrinate innocents." However, there will also be the option to try to resist the cultish path and succeed in romance or a career. "But why would you do that?" Kennedy writes.

"I spent my first month out of Failbetter building an alpha Javascript prototype of an experimental game, Cultist Simulator, to test out some mechanics and lore," Kennedy wrote in the announcement post. After getting feedback from playtesters, he said he decided to move forward with the project, which will tentatively launch for PC and tablets sometime around Halloween next year.

In the meantime, check out Editor Daniel Tack's review of Sunless Sea.

[Source: Weather Factory]



from www.GameInformer.com - The Feed http://www.gameinformer.com/games/cultist_simulator/b/pc/archive/2016/09/30/sunless-sea-lead-writer-announces-new-digital-board-game.aspx

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