Monday 19 December 2016

Inside Arkane's Mission For More Bold, Hardcore Games Like Prey

With our month of features coinciding with our cover story on Prey from Arkane Studios, we've highlighted exciting aspects of the game. Now we want to take a look behind the game's development by sitting down with Prey's creative director Raphael Colantonio to talk about the studio's mission to create games as layered as Dishonored moving into the future.

Check out the video below to learn why he considers Prey to be a "bold", and "hardcore" development choice for today's game industry.

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from www.GameInformer.com - The Feed http://www.gameinformer.com/b/features/archive/2016/12/19/inside-arkanes-mission-for-more-bold-hardcore-games-like-prey.aspx

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