Thursday, 29 June 2017

Marvel Entertainment Drops First Trailer For Inhumans TV Show

The Inhumans aren’t exactly the hottest property in Marvel's roster, but that might change once their new TV show starts this Fall on ABC.

Marvel’s Inhumans will debut in IMAX theaters on September 1, and the full series will continue airing on September 29 on ABC. However, you can watch Blackagar Boltagon and the rest of the Inhumans in action in the first trailer below.

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Yeah, okay, maybe we’ll just stick to the X-Men.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/06/29/marvel-entertainment-drops-first-inhumans-trailer.aspx

Reader Discussion: What Games Do You Hope Get Resurrected From The Dead?

A few days ago, Nintendo officially announced the SNES Classic Edition, which will include 21 classic SNES games, and I'm still reeling from the fact that fans will finally be able to get their hands on Star Fox 2. What other previously-unreleased games do you hope will eventually see release?

In today's magical drone-delivery world where everything you want is only a few computer clicks ways, its easy to start believing that anything is possible. We never thought Nintendo would release Star Fox 2, but we're about to get it this Fall. This led me to wonder if it's possible that other classic, uneleased titles from yesteryear might finally see that light of day. Personally, I'm still itching to play Blizzard's StarCraft Ghost stealth action game. The odds aren't in our favor, but maybe someday we'll get to play that project.

What about you? Let us know what cancelled games you'll like to see rise from the grave in the comments below.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/06/29/reader-discussion-what-games-do-you-hope-get-resurrected-from-the-dead.aspx

Edgar Wright Discusses How Grand Theft Auto Influenced Baby Driver

Shaun of the Dead and Scott Pilgrim Vs. The World director Edgar Wright tends to stray across genre lines. He has produced some of the most interesting film hybrids of the last 15 years. A couple of familiar driving games helped inspire his newest work, Baby Driver.

Baby Driver once again capitalizes on genre expectations, dismantling and rebuilding them in a new and unique way. In a recent interview with Gizmodo, Wright discussed how games such as Driver and Grand Theft Auto influenced the film. 

"There's a scene later on where he carjacks a lady at gunpoint. That's the first time he's done that in that movie. It gives you pause for a moment because you know he's a good-hearted kid," Wright told Gizmodo. "It's like, 'Oh, he's pulling a gun on an old lady and forcing her out of her car!' Then, as he's driving off, he sees that her purse is on the passenger's seat and throws it to her before he peels out. Nobody in GTA would do that. So, I think it'd be interesting for the Grand Theft Auto generation to see that."

He expands upon the game's influence, highlighting that this moral compass is what separates Baby's character from those in Grand Theft Auto. Wright also mentions his examination of the game's consequences in comparison to real-life human collateral and its large role in developing how Baby behaves in a GTA type of situation.

Baby Driver hit theaters this week.

[Source: Gizmodo]



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Darkest Dungeon: The Crimson Court Review – Masochistic Meanderings

In a forgotten courtyard on the unfortunate estate, the rich and powerful once wined and dined with deranged abandon. Barons and other individuals of status enjoyed countless depravities and frivolities here, until one day a countess arrived carrying with her a dark, bloody secret. In the first Darkest Dungeon expansion, you must battle your way through this crumbling court and end her infectious sway over all. 

Darkest Dungeon is already an incredibly challenging game, and the Crimson Court makes things significantly harder. As with the core game, if you can handle the crushing weight of serious challenge, you find lots to enjoy as you tinker and create the perfect team. Yes, that team that will probably die, but that’s all part of the game.

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Crimson Court introduces several new elements that enhance Darkest Dungeon. The new Flagellent class is a great frontline addition to the roster, offering big boosts to builds that specialize in bleeding out opponents, tanking massive damage, and proffering ridiculously powerful heals. Specialized trinkets offer greater customization for your adventurers, allowing you to go all-in with huge damage boosts and big ability numbers, turning your favorite specs like healing Vestal or bleeding Houndmaster into powerhouses. 

The new district system offers additional growth to your ever-growing Hamlet by giving you things to do with resources long after the base is maxed out. Turning in heirlooms for passive bonuses like free food, blood vials, income growth, and character stats is extremely useful and increases the chances of survival. 

The court itself, a handcrafted (not procedurally generated) giant dungeon offers deep, fun exploration and interesting boss encounters. The new enemies are inspired, beautiful aberrations of a decadent upper crust turned into bloodsucking insectoid terrors that convey pure dread.

In many ways, Crimson Court’s strengths echo those of the core game. These extremely challenging adventures ripple with randomness. The hissing despair as a favorite hero gets double-crit into oblivion, or the rising high of emerging virtuous in the face of crippling distress make this experience. Even when things get rough, you can take solace in the fact that your decrepit hamlet is always growing.

Despite all these enjoyable strides forward, Crimson Court goes too far with its curse mechanic, an easy-to-acquire and semi-permanent affliction that threatens to bury your heroes even as they rest in town. Stockpiling vials of blood to keep your crew from wasting away becomes a chore, and having to get invitations by running old dungeons in order to enter the new area each time feels like an unwelcome grind, something just to keep you busy and extend the life of the DLC. 

This setup forces players to head into the Court, because the only way to lift the curse from your stable of adventurers is to beat dungeon bosses. The curse is not a gentle nudge in this direction, however. Over time it becomes an oppressive imperative that grinds away at your sanity. I enjoy difficult, challenging, even masochistic game experiences, but the Crimson Court might be the first where I thought it went too far. I recommend dipping into Crimson Court in a save file on the recently added “Radiant” mode. While it’s as close as Darkest Dungeon flirts with an easy mode, it’s anything but.

All in all, the Crimson Court is a welcome addition to Darkest Dungeon, a neat sidecar to be enjoyed alongside the core experience. The aesthetic of the infiltration and destruction of a hedonistic high-society is handled perfectly, and only the extreme dedication toward ensuring you have a stressful, ride-the-razor experience detracts from the Lovecraftian journey.



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Marvel Games Head Talks Arkham Series' Influence On Spider-Man

In an interview with Gamespot, Marvel Games executive producer and vice president Mike Jones discusses the plans for Marvel's shared video game universe and the possiblility of a Defenders game.

When asked how Insomniac's upcoming Spider-Man title was influenced by Batman's Arkham series, Jones praised how developer Rocksteady Games incorporated the character's DNA into the game's design.

"When I look at Arkham's mechanics and story and think about where it sits in the pantheon of DC and gaming, it's massively successful and innovative not just as an action game, but as an experience. Even if you took Batman out of it, those games would still be compelling to play," Jones said. "Rocksteady and DC didn't rehash stories that you had seen or heard; of course, they took inspiration from the animated series and the films, but at the end of the day, it felt authentic. The recipe that those games created resonated with everyone, myself included."

Jones added that Spider-Man's movement and acrobatic fighting philosophy were paramount in designing the game's core mechanics.

In discussing what other big and small characters Marvel Games plans to represent next, Jones teased a potential Defenders game on the horizon.

"There are characters like Spider-Man, Avengers, Guardians of the Galaxy, and Defenders, which are all properties that have a natural awareness and fan affinity. And we absolutely want to make sure that we deliver on those, but I think we're also interested in plucking some characters from obscurity that you may not have not heard of and making a game around them."

Given Spider-Man, the Avengers, and the Guardians of the Galaxy already have video game projects attached to them, it stands to reason that mentioning the Defenders as a big-name property could have been more than just a slip of the tongue.

[Source: Gamespot]

 

Our Take
Judging from the combat and stalking shown off in the E3 demo, it's clear that Insomniac's Spider-Man might have taken a few tips of the hat to the Arkham series. But that's not a bad thing, and it's exciting to hear that Marvel Games is treating their projects with just as much care and consideration for the source material as their movie counterparts.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/06/29/marvel-games-head-reveals-arkham-series-influence-on-spider-man.aspx

Destiny-Themed GuardianCon Has Already Raised Over $1 Million For St Judes

This year marks the third annual GuardianCon, a two-day community convention built out of a Destiny Twitch streamer meet-up that aims to raise money for charitable organizations by playing and talking about games. The organization has already rasied over $1 Million for St Judes and that number is still climbing.

You might not be familiar with GuardianCon, but this seems to be its breakout year, and the show could keep growing. This year the show's activities range from a week-long broadcast marathon featuring various content creators and game developers, discussion panels, vendors, live music, gaming stations, and PvP tournaments. You can check out the full schedule here. The convention runs from June 30 to July 1 in the Tampa, Florida Expo Hall, so you might still have time to go (or donate) if you hurry.

 

Our Take
One million dollars is a pretty significant amount of money, and the show hasn't even officially started yet. It's great to see peole who love playing games come together to do something good for other people. 



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/06/29/guardiancon-has-already-raised-over-1-million-for-st-judes.aspx

Thor Rocks Shorter Locks In Ragnarok Legends Series Figures

Hasbro has unveiled the new Thor: Ragnarok Legends Series collection which includes 6-inch figurines of Thor, Hela, Loki, and a Hulk build-a-figure. There is also a Legends 2-Pack with Thor and Valkyrie.

In order to completely assemble the gladiator Hulk build-a-figure, you must collect each of the other figures, as his various pieces are spread throughout the series.

The Thor: Ragnarok Legends Series will be available in the Fall, and the individual figures will set you back $19.99, while the Thor/Valkyrie combo pack will be $39.99.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/06/29/thor-rocks-shorter-locks-in-ragnarok-legends-series-figures.aspx