Sunday 4 February 2018

Capcom Reflects On The Making Of Monster Hunter: World With A Series Of Videos

Monster Hunter: World just released at the end of last month, and it's already been a huge success. For fans that are curious about its development process, Capcom has been periodically releasing videos that look at the making of the game.

Two videos have been revealed so far, with the first focusing on concept and the second looking at design. The first video begins with producer Ryozo Tsujimoto, explaining that it was important to rethink the series and approach it differently with the latest technology. Capcom also talks about how it recruited more younger staff, who could bring fresh, new ideas. Watch the video below.

(Please visit the site to view this media)

The second video looks closely at different aspects of the game's design. This includes sound design, such as how an umbrella was used to create the sound of a Rathalos' flapping wings. The video also talks about challenges the team faced with console development.

Monster Hunter: World’s design video begins in an interesting way, as it starts by showing how umbrellas were used to create the sound of a Rathalos’ wings flapping. It also talks about weapon and armor design, as well as challenges the team faced.

(Please visit the site to view this media)

For more on Monster Hunter: World, read Daniel Tack's review, our tips guide for newcomers, and our advice on how to play solo.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2018/02/04/capcom-reflects-on-the-making-of-monster-hunter-world-with-a-series-of-videos.aspx

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