This week on The Game Informer Show podcast, which you can subscribe to right here, we interviewed producer Kara Massie and game director Dan Tanguay from Vicarious Visions on their work remaking Naughty Dog's Crash Bandicoot trilogy for the 2017 release of the N. Sane Trilogy.
While they've shown gameplay from the first Crash Bandicoot game, the interview focuses on the technical and creative details of remaking Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. If you want to learn more about the creation of the original Crash Bandicoot trilogy, take a look at our previous interview with Naughty Dog's co-founder Jason Rubin.
Check out the video interview below to learn how the team is tackling the challenge of remaking and tweaking the original trilogy.
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from www.GameInformer.com - The Feed http://www.gameinformer.com/b/features/archive/2017/01/27/revealing-the-challenges-of-remaking-naughty-dogs-crash-bandicoot-trilogy.aspx
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