Wednesday, 31 May 2017

Take-Two Acquires Kerbal Space Program

Kerbal Space Program has a new corporate mothership, with the announcement that Take-Two Interactive acquired the game. According to a post on the game's official site, the acquisition won't change much for players of the popular space simulation.

"Squad and the current development team is still here and we’re hard at work on KSP and its future updates, but now we are fortunate enough to do so with the help of an experienced publisher like Take-Two, and we couldn’t be more excited and happy to see where our conjoint collaboration will take KSP forward," the team posted on the game's official blog.

In a post on its own site, Take-Two took the opportunity to talk about the game's sales numbers (more than 2 million) and its 88 Metacritic score, but didn't provide further details, such as the amount of money involved in the deal.

Kerbal Space Program is a simulation where you design and build spacecraft to allow Kerbals to fly into space and (hopefully) explore other planets. It originally launched on PC, but it was later released on PlayStation 4 and Xbox One.

[Source: Kerbal Space Program]

 

Our Take
Squad says that this sale should be fairly invisible to players, but the real test comes with whatever comes next in the series. If a full-fledged sequel does come, would Take-Two try to monetize the game's thriving mod scene? It's too early to collapse on our fainting couches quite yet, but that scenario is certainly possible down the line.



from www.GameInformer.com - The Feed http://www.gameinformer.com/b/news/archive/2017/05/31/take-two-acquires-kerbal-space-program.aspx

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